My potato smile has turned into potato frown of complete disappointment. The saber forms are globally accepted as in a very shaky state by a decently vocal majority, but yet I feel there is little progress. On top of that, the unrefined abilities like Force Choke that certain members(Not singling him out here just merely and example of my experience) Anura for example as Blade of the Order can force choke any and just hold them there, with no counter as all nearby teammates slash and shoot the force choked person. By the time the force choke is cancelled or the user runs out of force, they fall right intron of the user, which in most cases is a high ranking force user who can most time just one-shot them. I acknowledge that the choke is to make up for a 'broken' stasis, but i firmly believe that stasis is in a good state currently.
Back to the main point, as I personally have heard from numerous people, saber combat is simply no longer enjoyable, as it is now extremely clunky and glitchy with many errors, especially regarding the parrying system that weren't there in past iterations of Reborn's saber combat. I understand the appeal and intentions of a slower combat system, which was meant to be curated for a singular ideal of how the new server combat would go. However, there very little 'beta testing' for these forms to be viable when compared to the amount of dedication and testing that has gone into the WiltOs forms, that have been tried and proven to be excellent. Even the customizations that have been made in past iterations have received much more attention when it came to their development.
At the end of the day, this is the perspective of a player, who has observed a lot of this from a majority of players throughout the server. As someone who came over just weeks after Reborn first made a JvS server in the wake of the founders' departure from Undead, I would like to think that my opinion might count for something as I know many people in the community are just as much of a veteran as I, and am sure they would like to think the same about their own opinions.
Back to the main point, as I personally have heard from numerous people, saber combat is simply no longer enjoyable, as it is now extremely clunky and glitchy with many errors, especially regarding the parrying system that weren't there in past iterations of Reborn's saber combat. I understand the appeal and intentions of a slower combat system, which was meant to be curated for a singular ideal of how the new server combat would go. However, there very little 'beta testing' for these forms to be viable when compared to the amount of dedication and testing that has gone into the WiltOs forms, that have been tried and proven to be excellent. Even the customizations that have been made in past iterations have received much more attention when it came to their development.
At the end of the day, this is the perspective of a player, who has observed a lot of this from a majority of players throughout the server. As someone who came over just weeks after Reborn first made a JvS server in the wake of the founders' departure from Undead, I would like to think that my opinion might count for something as I know many people in the community are just as much of a veteran as I, and am sure they would like to think the same about their own opinions.