Shepard
Founder
Vengence -
Healthy Heart now gives +500 hp instead of +600
Precision Strikes now gives +50 damage instead of +35 but gives you a -100 health debuff
Affliction damage has been increased to 400 isntead of 250
Fury 1 has had its timers slightly changed to give it more hit detection. (about 28% longer lasting attacks)
Blade Master -
Hate Blade now gives you +20 damage instead of +10 along with its +5 movement speed but also gives you -100 health.
Quick Death now gives +7 speed instead of +10
Burning Power now gives +65 damage instead of +55, +7 speed instead of +10 and - 175 hp
Fire Blade now gives +25 damage instead of +20
Double trouble now only reduces damage by 25 instead of 35 but also gives -50 hp
Arrogant 3 (the good one) has had its animation rates slowed slightly to give it more hit detection (about 15%)
Blade Dancer -
Swift Feet now gives +7 speed instead of +10
Fast Attacks now gives +10 damage instead of +7
Lightning blade now gives +40 damage instead of +32 but -75 hp
Reinforced Armor now gives +500 health instead of +550
Force Leech has had its damage reduced to 125 and heals for 100 hp and has had its cooldown increased to 14
Bulwark -
Heavy Hide now gives +200 hp up from 150
Composite Armor now gives 200 armor up from 150
Endure pain now gives +500 hp instead of 350 but reduces damage by 10
Built Tough now gives +1000 health instead of +500 but reduces damage by 30
Juggernaut now gives +3000 health instead of +2000 but gives -65 damage instead of -40 and reduces max force by 15
Defensive heavy has had its timer reduced by about 18%
Defensive 1 has had its timers increased by 100%
Force-Displacement has been replaced with Force Charge (testing it I may change it back)
Force Master -
Growing Connection now gives +7 force and -30 hp instead of 25
Flowing Force now gives +12 force instead of +5 and -30 hp instead of 25
Greater Connection now gives + 40 force instead of 25 but -200 hp instead of 100 and gives -15 saber damage
Lightning Attune now gives +15 force instead of +7
Glowing Connection now gives +20 force instead of 15
Focused force now gives +20 force but -35 saber damage (up from -30)
Force Vampire Healing reduced by 50 and cooldown increased by 4 seconds
Lightning Stream damage has been increased to 19 (up from 15)
Force Lightning damage has been increased to 9 (up from 7)
Lightning Strike damage has been increased to 400 (up from 375)
Force-Mystic -
Growing Connection now gives +7 instead of 5 force and -30 hp instead of 25
Greater Connection now gives + 40 force instead of 10 but -200 hp instead of 100 and gives -15 saber damage
Healers Defender now gives +200 hp instead of 350 and gives -15 saber damage instead of -7
Heal now reduces your damage by 15 and hp by 50
Glowing connection now gives +30 force instead of 15
Rip Repulse has been renamed to Radiance
Power Overflowing now gives you +50 force but -15 damage and -100 health
the pre-group heal nerf perk now gives -40 damage and -150 hp
Rejuvenation cooldown has been increased to 12 seconds (up from 6 seconds)
Rejuvenation heals for 1000 over 10 seconds (up from 700)
Group heal heals for 350 (up from 300)
Heal now heals for 50 (up from 45)
Troopers -
General small speed nerf to all troopers
Troopers now have a new skill perk that gives +200 hp so max level troopers don't have 10 leftover points
Global Change -
Channel Hatred and Meditate now heal for 5% of your hp every 3 seconds (up from 3%)
Healthy Heart now gives +500 hp instead of +600
Precision Strikes now gives +50 damage instead of +35 but gives you a -100 health debuff
Affliction damage has been increased to 400 isntead of 250
Fury 1 has had its timers slightly changed to give it more hit detection. (about 28% longer lasting attacks)
Blade Master -
Hate Blade now gives you +20 damage instead of +10 along with its +5 movement speed but also gives you -100 health.
Quick Death now gives +7 speed instead of +10
Burning Power now gives +65 damage instead of +55, +7 speed instead of +10 and - 175 hp
Fire Blade now gives +25 damage instead of +20
Double trouble now only reduces damage by 25 instead of 35 but also gives -50 hp
Arrogant 3 (the good one) has had its animation rates slowed slightly to give it more hit detection (about 15%)
Blade Dancer -
Swift Feet now gives +7 speed instead of +10
Fast Attacks now gives +10 damage instead of +7
Lightning blade now gives +40 damage instead of +32 but -75 hp
Reinforced Armor now gives +500 health instead of +550
Force Leech has had its damage reduced to 125 and heals for 100 hp and has had its cooldown increased to 14
Bulwark -
Heavy Hide now gives +200 hp up from 150
Composite Armor now gives 200 armor up from 150
Endure pain now gives +500 hp instead of 350 but reduces damage by 10
Built Tough now gives +1000 health instead of +500 but reduces damage by 30
Juggernaut now gives +3000 health instead of +2000 but gives -65 damage instead of -40 and reduces max force by 15
Defensive heavy has had its timer reduced by about 18%
Defensive 1 has had its timers increased by 100%
Force-Displacement has been replaced with Force Charge (testing it I may change it back)
Force Master -
Growing Connection now gives +7 force and -30 hp instead of 25
Flowing Force now gives +12 force instead of +5 and -30 hp instead of 25
Greater Connection now gives + 40 force instead of 25 but -200 hp instead of 100 and gives -15 saber damage
Lightning Attune now gives +15 force instead of +7
Glowing Connection now gives +20 force instead of 15
Focused force now gives +20 force but -35 saber damage (up from -30)
Force Vampire Healing reduced by 50 and cooldown increased by 4 seconds
Lightning Stream damage has been increased to 19 (up from 15)
Force Lightning damage has been increased to 9 (up from 7)
Lightning Strike damage has been increased to 400 (up from 375)
Force-Mystic -
Growing Connection now gives +7 instead of 5 force and -30 hp instead of 25
Greater Connection now gives + 40 force instead of 10 but -200 hp instead of 100 and gives -15 saber damage
Healers Defender now gives +200 hp instead of 350 and gives -15 saber damage instead of -7
Heal now reduces your damage by 15 and hp by 50
Glowing connection now gives +30 force instead of 15
Rip Repulse has been renamed to Radiance
Power Overflowing now gives you +50 force but -15 damage and -100 health
the pre-group heal nerf perk now gives -40 damage and -150 hp
Rejuvenation cooldown has been increased to 12 seconds (up from 6 seconds)
Rejuvenation heals for 1000 over 10 seconds (up from 700)
Group heal heals for 350 (up from 300)
Heal now heals for 50 (up from 45)
Troopers -
General small speed nerf to all troopers
Troopers now have a new skill perk that gives +200 hp so max level troopers don't have 10 leftover points
Global Change -
Channel Hatred and Meditate now heal for 5% of your hp every 3 seconds (up from 3%)
Last edited: