Spectre8105
Member
Remove that "Casino" or "Gray temple" whatever the fuck it's called now and readd the sandcrawler, it'll come into play when control points are added.
If possible add a new entrance to the sith caves, the only current way to enter them is to enter the catacombs which in of itself is a bit problematic.
I'll be honest, remove the pond from tython, it's only a cause for problems because everyone is like "Big Mike this, Big Mike that" it's just annoying and ruins RP.
For Naboo/Zakuul maybe shorten those buildings on the side of the areas and maybe cut a portion of the city out, for being as small of a faction as it is it takes up a lot of space that can be used in other places.
If possible add a building up in space with the reborn logo and a bit bright for the spawn/afk room. (Put this in the corner so that events can still be hosted up there)
For Kashyyyk maybe removing some trees and adding a normal bridge instead of having some garbage prop bridge that's currently being used, as well as removing the random giant tree in the back near the bunker. Perhaps adding a natural rock formation to climb the mountain in the front would be helpful for some people, additionally, it would be helpful to have a marked area in which NPCs spawn in.
I'm sure Shepard can clarify any details like where the NPCs spawn, etc.
If possible add a new entrance to the sith caves, the only current way to enter them is to enter the catacombs which in of itself is a bit problematic.
I'll be honest, remove the pond from tython, it's only a cause for problems because everyone is like "Big Mike this, Big Mike that" it's just annoying and ruins RP.
For Naboo/Zakuul maybe shorten those buildings on the side of the areas and maybe cut a portion of the city out, for being as small of a faction as it is it takes up a lot of space that can be used in other places.
If possible add a building up in space with the reborn logo and a bit bright for the spawn/afk room. (Put this in the corner so that events can still be hosted up there)
For Kashyyyk maybe removing some trees and adding a normal bridge instead of having some garbage prop bridge that's currently being used, as well as removing the random giant tree in the back near the bunker. Perhaps adding a natural rock formation to climb the mountain in the front would be helpful for some people, additionally, it would be helpful to have a marked area in which NPCs spawn in.
I'm sure Shepard can clarify any details like where the NPCs spawn, etc.