+1The solution is making force users have less HP. in what game does it make sense that a ranged DPS has more HP than a melee DPS
eh people can adapt to that so easily, it wouldnt be a huge change and also u could just turn 180 degrees and run and then do a 360 once in a while and tick themmake walking backwards give you -10% - 20% move speed /think
make walking backwards give you -10% - 20% move speed /think
asapmake walking backwards give you -10% - 20% move speed /think
hold d and look left...make walking backwards give you -10% - 20% move speed /think
its not hard to hold d and move your mousethey still wont be able to look directly at you with fury 1 while sprinting backwards
All of us avoid frenzied regen like the plague and most Sith have it. Most high ranking Sith have both rejuv and frenzied. Nobody has the full cancer build that I was mentioning, but it's definitely possible to achieve.
I feel like Vick is the only one allowed to talk about nerfing force rejv is fucking broken that should be a 30-60 sec cool downRejuv is kind of broken and a combination of frenzied regen with group heal makes someone damn near impossible to kill. Now imagine a group of people with frenzied regen, group heal, force vampire, that heal off of hitting people, and that all rejuv each other. It's hell.
Nerf rejuv, make rage a full skill tree with frenzied regen in the top of it and maybe toss group heal higher in the Mystic skill tree so people are less likely to get both skills.
Lmaooo I have my s key unblinded easy back pedalsmake walking backwards give you -10% - 20% move speed /think